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Member - dj tempora


PSN ID: Tempora
Wii code: 0963103379349462
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Tempora's Top 21 List

9.13.2007 at 07:39:45 PM EST

The Final Joust

5.2.2007 at 10:48:49 PM EST
A noble life, though much for wear
batt'ling on platforms in the air
begat success beyond all count
with loyal ostrich for a mount.

And then appeared a Shadow Lord
through the midnight air he soared
muscles tightened, breath was held
two leapers met, their fates compelled.

Our knight committed a grim mistake
arm resisted the course to take:
sure to avoid an end most dire
if he'd but held his weapon higher.

In the dirt, all thought breaks down
head falls to the side - dark surrounds
grip loosens on lance he loved so dear
with nothing left to hold him here.

A bit tired this morning, perhaps

4.30.2007 at 11:11:04 AM EST
I must be in need of sleep. I just tried to plus karma a wall post on Facebook, only to discover, well... you know.

For those of you who are as tired as I am and/or are not privy to the workings of Facebook, said website does not have a karma system.

Maybe it's because some friends and I caught a late showing of Hot Fuzz last night, which is an excellent film by the fellow behind the widely-acclaimed Shaun of the Dead. What's more, Simon Pegg returns as the protagonist, so fans of him in Shaun (or fans of Shaun in general) will find much to love in Hot Fuzz. And that's all I've got for now, fellow GAFers.

Game patches are a sin

4.27.2007 at 07:12:00 PM EST
Sorry MotorStorm fans, but it looks like said game will bear the brunt of my complaints again (yes, there was a first time).

It's been rumored for a few weeks, but today saw the official confirmation of the MotorStorm ver. 1.2 patch, to be released in May. Awesome, right? Let's take a look at the new features:

- Game List Improvement: 'Game Status' is now displayed with the game list in the online lobby making it easier to find a session where you'll be able to join and race promptly.
- Host Identification: Within the game lobby the host is now clearly identified by a 'host' icon visible to all players and updated during host migration.
- Boost Exploit: A bug involving the boost system that allowed a player to use boost in an exploitative manner has been resolved.
- Buddy List Size: This has been updated to support up to 50 friends.
- Text Cut-off: When playing in standard definition all messages will now display as intended.
- Improved Stability Online: Online gameplay stability has been improved.
- Audio issues: All known issues with 5.1 / 7.1 surround have been fixed. Audio issues within the front-end have been resolved.
- Player Ranking: Players were found to be ranked incorrectly due to a bug. Because of this all online rankings will be reset and the ranking system should now function correctly. Evolution and Sony apologize for this measure but it will result in a fairer and more stable ranking system for all players.
- Auto-Start: Races will be forced to start after a fixed countdown which should dramatically reduce the waiting times in lobbies. Hosts may delay this countdown up to three times.
- Save Data Corruption: When quitting the game using the PS button it was possible to corrupt the save game data. This will no longer occur.
- Lobby Information: Upcoming track and current lap details will be displayed in lobbies.
- Vehicle Damage: When restarting a single player race during a death camera the damage wasn't always reset at the start of the next race. This has now been resolved.
- Missing Audio: Audio effects were missing from the death camera, these have now been reinstated.
- Name Tags: Added ability to switch the player name tags on / off during online races using a single button press (L1).

*crickets*

Looks like us PS3 owners who were looking for actual content - like new tracks or vehicles - will have to wait. True, the minor streamlining (bigger buddy list, etc) is nice, but the majority of the update consists of bug fixes.

Another area of concern is that, as you just read in the list, Evolution and Sony apologized for... having to fix the rankings. They should be apologizing for almost all of it, as those are issues with which the game should have never gone to print (save data corruption, anyone?).

Of course, the problem here is not actually the MotorStorm patch. The real issue is that game patches are increasingly becoming acceptable in our industry, as well as growing in frequency. This is a trend that Sony, Microsoft, AND Nintendo have allowed/ embraced to various extents.

The patching trend traces its roots to PC gaming, where game patches have been all but expected for many years now. On the console side, it began in 2002 with Microsoft's Xbox Live service. At the time, Microsoft pledged to never allow bug patches, but you can guess what happened next (they did). Now that we're fully into the current generation of PS3, 360, and Wii, all three manufacturers and their devs have the opportunity to short-change consumers with unfinished products.

A highly important distinction must be made at this point - there is a difference between bug patches and content updates. The former are an unacceptable "band-aid" to fix problems that should have been addressed before the games' release. The latter are welcome additions, and a great way to give a little extra to loyal fans. While Microsoft shamefully brought bug patches to console gaming, we do have them to thank for popularizing content updates as well (yay new Halo maps!). Downloadable content is the noble twin brother of the detestable bug patch.

"But wait!" you say. "Bug patches are good too, and they show that the developer still cares!" When approached from a certain angle, they do look pretty nice, hmm? But this is a twisted lie. We have to remind ourselves that bug patches address issues that should never exist in the first place, like MotorStorm's data corruption and myriad other problems. A caring developer would have fixed them before you ever got your hands on the game. Don't feed into the lie.

So where does all that leave us?

1) The increasing acceptability of bug patches has allowed developers to release inferior, broken, and unfinished products. Bug patches should be rare at best, and should be relegated to an "emergencies only" basis.

2) Downloadable content is one of the most underrated new advantages of this generation. Sony, Microsoft, and Nintendo should continue to foster and encourage downloadable content on their respective systems. For developers, add downloadable content when it is a natural fit for your games, and you'll see your fans' appreciation manifest itself in future purchases.

An off-road surprise

3.22.2007 at 12:26:27 PM EST
Lately, I've been playing the downloadable MotorStorm demo on the PS3 a little bit. The game has received high marks across the board, and has the honor of being one of the finest looking PS3 games to date. Due to everything I'd heard and seen (did I mention MotorStorm looks amazing?) I figured that it would surpass its off-road counterpart on the Wii, Excite Truck. As some of you may know, Excite Truck is a BIG personal favorite of mine, but even I felt like MotorStorm would outclass it.

Man, was that an incorrect assumption.

Despite running circles around Excite Truck graphically, MotorStorm simply lacks the level of energy and suspense found in Nintendo's racer. Or, as my roommate astutely observed, "MotorStorm feels like an off-road Gran Turismo." In other words, finely detailed but slow. No offense to the GT series, of course, as it's one that I really enjoy on occasion. But there's no question that the two games - MotorStorm and Gran Turismo - trade speed and arcade-style intensity for realism. MotorStorm tries to have it both ways by injecting complex physics-driven crashes into the gameplay (which are fun to watch for a while), but it ends up falling short anyway.

I look forward to playing the full game soon so I can get a better feel for it, but the point is that Excite Truck fully holds up next to the newcomer... and I didn't expect that at all. Realistic physics and graphics will bring games to a new level in the coming years, but sometimes good old fashioned game design wins at the end of the day.
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Total friends: 16

Game Collection

GameUser Rating
Game Boy Advance (23)
Advance Guardian Heroes7
Astro Boy: Omega Factor
Driver 2 Advance7
F-Zero GP Legend
F-Zero: Maximum Velocity8
Golden Sun9
Golden Sun: The Lost Age9
Gunstar Super Heroes9
Mario Kart Super Circuit10
Metroid: Zero Mission8
PokČmon: Sapphire Version8
Riviera: The Promised Land7
Scurge: Hive
Sonic Advance9
Sonic Advance 210
Sonic Advance 37
Super Mario Advance7
Super Mario World: Super Mario Advance 29
Super Monkey Ball Jr.10
The Legend of Zelda: A Link to the Past9
Tony Hawk's Pro Skater 37
WarioWare, Inc.: Mega Microgame$!8
WarioWare: Twisted!10
GameCube (36)
Alien Hominid
Baten Kaitos: Eternal Wings and the Lost Ocean
Capcom vs. SNK 2: EO
DDR Mario Mix7
F-Zero GX9
Freedom Fighters
Gun9
I-Ninja8
Intellivision Lives!3
LEGO Star Wars8
Lego Star Wars II: The Original Trilogy9
Mega Man X Command Mission
Metroid Prime10
Metroid Prime 2: Echoes9
Namco Museum 50th Anniversary6
Paper Mario: The Thousand-Year Door10
Phantasy Star Online Episode I & II Plus7
Resident Evil 08
Resident Evil 410
Skies of Arcadia Legends10
Sonic Adventure 2 Battle8
Sonic Gems Collection7
Sonic Mega Collection6
Soul Calibur II10
Star Wars: Rogue Leader -- Rogue Squadron II8
Super Mario Sunshine8
Super Monkey Ball10
Super Monkey Ball 27
Super Smash Bros. Melee10
The Legend of Zelda: Ocarina of Time/ The Legend of Zelda: Ocarina of Time - Master Quest9
The Legend of Zelda: The Wind Waker9
Tom Clancy's Splinter Cell: Pandora Tomorrow
Tony Hawk's Pro Skater 49
True Crime: Streets of L.A.6
Viewtiful Joe 2
Wave Race: Blue Storm
Nintendo DS (37)
Advance Wars: Days of Ruin
Advance Wars: Dual Strike9
Animal Crossing: Wild World9
Castlevania: Dawn of Sorrow10
Castlevania: Order of Ecclesia
Castlevania: Portrait of Ruin9
Contact
Contra 410
GoldenEye: Rogue Agent3
Guitar Hero: On Tour9
Kirby: Canvas Curse7
Kirby: Squeak Squad
Mario & Luigi: Partners in Time
Mario Kart DS10
Mega Man ZX
Meteos10
Metroid Prime Hunters10
Metroid Prime Pinball8
Nanostray6
Need for Speed Underground 28
New Super Mario Bros.10
Ninja Gaiden: Dragon Sword
Nintendogs10
Picross DS9
Pokemon Pearl9
Pokémon: Platinum Version9
Puzzle Quest: Challenge of the Warlords
Sonic Rush7
Star Fox Command7
Super Mario 64 DS8
Super Monkey Ball Touch & Roll7
Tetris DS8
The Legend of Zelda: Phantom Hourglass
Tony Hawk's American Sk8land10
Tony Hawk's Downhill Jam
Viewtiful Joe: Double Trouble
Yoshi Touch & Go8
PlayStation 2 (1)
Shadow of the Colossus
PlayStation 3 (10)
Call of Duty 37
Call of Duty 4: Modern Warfare
Grand Theft Auto IV
LittleBigPlanet10
Metal Gear Solid 4: Guns of the Patriots10
Mirror's Edge9
NBA 077
Prince of Persia8
Soulcalibur IV8
Tony Hawk's Project 8
Sega Dreamcast (1)
Crazy Taxi
Wii (24)
Boom Blox Bash Party
Dewy's Adventure
Endless Ocean8
Excite Truck9
Guitar Hero III: Legends of Rock9
Mario Kart Wii8
Mega Man 9
Metroid Prime 3: Corruption
New Super Mario Bros. Wii
No More Heroes
Okami
Punch-Out!!
Rayman: Raving Rabbids7
Resident Evil 4: Wii Edition9
Rockstar Games presents Table Tennis
Sonic and the Secret Rings7
Super Mario Galaxy10
Super Monkey Ball: Banana Blitz8
Super Paper Mario7
The Conduit
The Legend of Zelda: Twilight Princess9
WarioWare: Smooth Moves8
Wii Sports8
Wii Sports Resort
Wii Virtual Console (26)
Battle Lode Runner7
Bonk's Adventure8
Bonk's Revenge7
Castlevania8
Contra III: The Alien Wars
Donkey Kong Country9
Dungeon Explorer
Excitebike8
F-Zero7
Final Fight
Galaga5
Gradius III
Ice Climber8
Kid Icarus
Kirby's Adventure7
Punch Out!!
R-Type III: The Third Lightning
Star Fox 649
Street Fighter II: The World Warrior7
Super Castlevania IV8
Super Mario Bros.10
Super Mario Bros. 310
Super Star Soldier
Teenage Mutant Ninja Turtles8
The Legend of Zelda10
ToeJam & Earl
Total: 158 games!

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