I'm sure there will be a title that beats it out later in 08, but for right now,
Lost Odyssey is absolutely amazing.
This is the
best JRPG I have played in several years, and while it does very little new, it does everything right and with a great degree of polish.
What it does do new, mainly the Thousand Years of Dreams short stories that help flesh out Kaim's back story, is incredibly rich and beautiful. It also has more pathos and emotional drive than any other video game I've ever played. That is an accomplishment.
If you own a 360, regardless of if you like RPGs, buy buy buy. The game is a huge throwback for PS1-era
Final Fantasy fans.
Anyone here who's played
Mass Effect (and beaten it) knows about the kickass song that plays during the credits. It's the only song that's done by an actual band and not composed specifically for the game.
They're called Faunts, they're from Edmonton (like BioWare), and suddenly they've found themselves much more popular than before the game came out.
If you're at all interested (I hope you are; it's a pretty fascinating story), go ahead and
read the article I wrote on them over at the G4 site.
We're having Tetsuya Mizuguchi on the show Thursday, and I'm also interviewing him for the Web as well, so check it out. If you have anything particular you want to ask him, we're taking user questions over at the
G4 blog. Just leave what you want to ask him in the post comments.
Just thought I would toss it out there, since the show is one of my new labors of love.
The show is daily now, a half-hour every night at 8 p.m. Tonight we've got a
No More Heroes preview, an interview of Shane Kim (VP Microsoft Game Studios), and an in-studio hands-on demo of
The Bourne Conspiracy.
If none of that appeals to any of you, then I highly suggest watching it for the incredibly hilarious Mass Effect/The Office parody (of which I got to be a part). There will also be some incredibly funny outtakes on the X-Play Web site if you enjoy it.
Let me also provocatively tease the rest of the week: a
Left 4 Dead demo from Valve/Turtle Rock and an in-studio demo of
Prototype, the very first of its kind.
I was cruising through the review database on GAF looking at the scores the site had given nostalgic favorites of mine, and I came across
this old review of Ogre Battle 64.
Now I mean no disrespect to Wade Monnig (he was an important person on this site for a long while, after all), but this is a terrible review. It's too short, for one. And for another, it doesn't nearly touch on the layered complexities in gameplay or the superb storyline, or the nuanced, dynamic characters and dialog. In fact, I could probably write a 30 page dissertation on why
OGB64 is not only the best
Nintendo 64 game ever made, but also one of, if not the, best strategy video game in the history of video games.
OGB64 is a game that deserves chalice-bearers and royal processions, concubines and temples erected in its honor (yes I understand the irony of using the word erected in the same sentence as the word concubine).
I demand that I be allowed to alter the records of GAF history and submit my own review of the magnificent last effort from
Quest. I would start by changing the score to 10/10.
It deserves better, and all of you who never bought it deserve a bigger guilt trip.
I've also discovered that we've never reviewed a game that begin with the letter Q, but that's not as important.
Currently playing:
Rock Band,
World of Warcraft