News - Zelda: Twilight Princess to work with Revolution controller
Posted by
Josh Freund
at 11:47:16 AM EST on 12.22.2005.
Back in August, gamers everywhere were crushed when
Nintendo announced its most anticipated title,
Zelda: Twilight Princess, would be delayed to mid-2006. At the time, Aonuma stated that the delay was necessary in order to add "some incredible elements," but that's as specific as he got. Naturally, most people assumed that Aonuma and his team would be adding new dungeons, sidequests, and such, and those are probably correct assumptions.
But, perhaps the biggest reason for the delay has now been revealed by NGC, a UK magazine -
Twilight Princess "will be playable on the forthcoming Revolution using the upcoming console's unique controller." It's still coming out on GameCube, but when the disc is inserted into the Revolution, you'll be able to play it using the Rev's remote.
So, assuming that this news is legit - now that you know this, do you think the delay is worth it? Or, do you still think Nintendo would've been better off getting it out this holiday season? Let us know by posting a comment below.
Source: NGC Magazine
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act1985 12.27.2005 at 05:51:57 PM
Last time I checked developers made multiplataform console games to the lesser comon denominator (PS2). So that means that once all the next-gens are out, developement for the Revolution will be the base of the multiplataform titles so the ports will be the other way around.
Besides the mayor diferences are the HD textures and not so much the polygon count and those are not that dificult to downgrade.
And you must remember that Revolution developement is a lot like the GC so most developers already have expirience giving them a head start when compared to the PS3 and XBOX 360 development enviorment.
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ttfp 12.27.2005 at 01:14:11 PM
But it will mean no direct (and cheap to make) ports. So any game for the Revolution will have to be tailored for it very specifically, which could up the costs involved.
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act1985 12.26.2005 at 05:37:18 PM
ttfp:
That will balance it self out with the fact that revolution games are not going to get more expensive since the developement will be cheap (No HD) and the media is not going to be expensive (Blue Ray).
And its not like EVERY game will require a new add-on.
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ttfp 12.26.2005 at 08:22:36 AM
I'm more worried about the price of all the potential extra handons you'll need...
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prolink 12.25.2005 at 10:40:17 PM
I'm still guessing that the Rev will be either $200 or $150.
I say $200 because that's the price that the Gcube launched at and it'll still be cheaper than the X360 (I don't see them lowering the price next year because the PS3 will still be more than likely a higher price).
Then there are the rumors of $150 that popped up when what was thought to be the Rev specs were released. Coming out at $150 would be great, and will be cheaper than the DS's current price. In fact, it's possible that by the time the Rev comes out the DS will have another price drop to closer to $100, and then if they still have game bundles, the DS plus the game wouldn't cost more than $130 or $140.
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age 12.25.2005 at 10:16:56 PM
the revolution is not going to be cheaper than a DS
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ttfp 12.25.2005 at 02:26:27 PM
Anything under $200 would be a great launch price. Sub-$100, and it'll get the "cheapo console" tag, that the Cube suffers from.
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heartless_king 12.25.2005 at 12:42:14 PM
Saw this coming way back in August. It is a great x-mas day surprise though. I'm looking forward to it more then ever.
On another note, I've been hearing word about the price of the revo. Word is Nintendo has decided they are not going to try to head to head compete with Sony and Microsoft for profits and are going to sell the revo for dirt cheap. Dirt Cheap = less then 100 dollars U.S. Any takers on this one?
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ttfp 12.24.2005 at 12:35:02 PM
Meant to say *they HAVE been reliable
:D
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ttfp 12.24.2005 at 12:34:11 PM
I've been a subscriber to NGC for the past six years. From my experience, they'd been pretty reliable. They also broke the Resident Evil DS story a couple of issues ago (though their hopes of RE4 mechanics have been shattered by Capcom).
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azu 12.24.2005 at 07:15:19 AM
"Considering that Nintendo's putting their heart and soul into this game, I doubt they'd want to cheapen it by adding some half-assed Rev. compatibility."
Why does it have to be "half-assed"? Nintendo did took a lot of extra time if it's just to add some extra dungeons and stuff. Maybe this time will really be used (in addition to making more dungeons) to make the Revolution controller work as perfectly as it can.
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katamari 12.23.2005 at 11:50:38 PM
Anticipate more used GameCubes at the $20 bargain bins.
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terpfen 12.23.2005 at 01:57:32 PM
This doesn't really matter to me. It's a nice bonus, but nothing more. The game is still what's important, and the more this game is like Link to the Past and less like WW and OoT, the better.
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pixy misao 12.23.2005 at 11:03:51 AM
It's definately would have pushed sales this holiday for Gamecube and video games in general, but at least the delay will keep the system very much alive during 2006.
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animetayl 12.23.2005 at 10:35:45 AM
joesteele: Well, I'll have to take your word for it, since I don't know much about code and stuff (I only play games, I don't know how they're made. :P)
Another question is that since this game isn't being built from the ground up with Rev compatibility, would that not cheapen the effect of the revolution control scheme, like make it seem like a gimmick rather than an integral part of the game? Considering that Nintendo's putting their heart and soul into this game, I doubt they'd want to cheapen it by adding some half-assed Rev. compatibility.
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joesteele 12.23.2005 at 10:21:10 AM
animetayl: actually...I heard that their engine was so efficient that they could store a ton of data on the gamecube disc...they're planning to make the game amazingly long with that ability.
Now, does that mean that they can't include the Rev controller too? Think about this, do they need any new graphics for this? no. They need additional code (lots of it), but even then, how much additional code do you need to write? A meg at most (note, that is a LOT of code), and there's no way it's that much, especially considering Nintendo saying that writing games for the Revolution is supposed to be easy.
While the new dungeons would take up lots more space on the GC disc, Figuring in a new controller into the mix would barely take any space in comparison. Think about it: no new play modes, no new graphics, no new levels are need for this. Just an if statement in the controller portion of the code to determine how the player is moved (I'm guessing on what exactly they need btw, I don't have a revo dev kit :P )
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animetayl 12.23.2005 at 08:57:51 AM
I question the integrity of this article, but Aonuma clearly said that they were adding more content to make the game longer, such as more dungeons, more secrets, etc. I doubt the Gamecube disc would be able to hold all that content AND have a completely different mode of play programmed in too. It seems fishy to me.
The only reason I could see it being delayed for the sake of the new mode of play is that if Zelda was released long before the console, the game would get kind of old to gamers before they even get to try out the new style of gameplay.
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azu 12.23.2005 at 08:10:01 AM
If this is indeed true, why does the game have to be delayed? They could add the compatibility and still release it on Gamecube months before Revolution is released. Think about it. Nintendo has said that developing Revolution games is a lot like developing a game for the Gamecube. Wouldn't this work for both ways? It's easy to port a game from GC to Rev, so it could be easy to add "Rev-things" to a GC game.
So if the game isn't delayed, nothing bad comes from this. As someone wrote earlier, this would be a great way to demonstrate all kinds of things you can do in a traditional game with the Rev controller. Zelda would have swinging a sword, fishing, throwing boomerangs etc.
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nekofrog 12.23.2005 at 07:31:10 AM
I'm sorry, but I seriously doubt I'm going to want to wait to play this on the Revolution since it's thought to be coming out around April or so.
And I am not going to want to replay it for on the Rev when it finally does come out just for the queer wand waving.
Note, queer was not meant as "gay".
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mar 12.23.2005 at 03:42:16 AM
Best idea ever.
The delay is now forgiven.
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mcbride 12.23.2005 at 02:40:38 AM
Well, this kind of reminds me of the Zelda: Link's Awakening remake for the Game Boy Color. You could play the game on the regular game boy, of course, but if you chose to play it on the GBC, you were able to access a secret dungeon. However, you could play it on a GBC or GB, regardless.
It's welcome, but in the end... why play it on the GB if you have access to the GBC? I guess that's kind of my point with Twilight Princess. I do know I'll be getting it for the GCN though, since I won't have a Revolution for a long, long time.
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tehrod 12.23.2005 at 02:24:07 AM
haha, same here exact same situation bigfanboy
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bluelander 12.23.2005 at 02:05:42 AM
Can they really program a GC game to accept the unique input from the Rev controller? It just doesn't sound possible to me. It's sort of like how a GBA game can't take input from DS's touch screen.
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bignfanboy 12.23.2005 at 01:56:03 AM
I was considering buying a new Gamecube just to play Zelda since I gave my old one away. Now, I think I'll just wait for Revolution to come out and just play it on that.
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skyelan 12.23.2005 at 01:07:48 AM
Sweet. I'm not sure what else to say except that I like the idea.
Oh, and I'm not sure why some people are calling it fake because (the ones who have good reasons are in the right) Nintendo said it was a GC game.
Well, it IS a GC game. Just with changed features on Revo. It's not unusual. It's been done quite a few times.
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oystergod 12.23.2005 at 12:43:19 AM
Worth it. Being able to play Zelda with one hand will be almost as relaxing as Animal Crossing. In my opinion ^_^.
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gon 12.23.2005 at 12:36:44 AM
What a waste of time. I don't plan on buying that revolution, so why can't I have my cake now?
nintendo being the sly devilish marketeers they are could probably release it today, and sell it with the rev support and all the damned fanboys would rebuy it.
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tetsuo500 12.22.2005 at 11:42:25 PM
I think the number that they're going to sell on the Gamecube are already locked in. I don't think changing the release date would've changed the numbers dramatically. Zelda will be the GC's last good game, so they don't need Zelda to sell more systems for upcoming GC games. All the fans will still buy it, regardless.
But giving it Revolution support will increase launch sales of the Revolution. Even if there's no games at launch, some people will at least buy it to play Zelda using the Rev controller.
So basically: No decrease in Zelda or Gamecube sales. Definate increase in Revolution launch sales. No bad can come from this for Nintendo.
If it is true, like everyone's been saying, it probably won't have that much substance. It was designed and can be played completely with the GC controller, so I don't see there being much dependance on Rev controller.
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monksabin 12.22.2005 at 11:34:55 PM
Assuming that this is true, and assuming that the controller support will be for the whole game and not just the fishing game, mini-games, etc., I think that letting people use the Revolution controller to play Zelda is a great way to let people get a feel for what exactly the controller can do in a game that they (probably) will already own by the time the Revolution comes out. Not to mention the fact that people are going to be able to check out and compare the two types of game play (traditional and Rev-style) within one game.
@ toiletduckbaby -- It's always been my assumption that Zelda wasn't going to come out until at least middle (summer) of next year.
As far as I know, Nintendo's only stated that it'll be coming out after their new fiscal year starts (April 1st,) and I never thought for a minute that it was going to be right after their year starts. I think that, at the earliest, we're going to get it late May after E3.
And as for the Revolution, wasn't there a rumor that it was going to come out November 21 next year? That was when I was expecting it to hit, because it seems like all their latest systems have come out around then, or am I just loco?
Anyway, if this "play Zelda with Rev controller" business turns out to be true, then I think that the gap between Zelda's and the Revolution's respective releases is going to be much smaller than some of us have anticipated, though I don't think that they're going to wait until the Revolution comes out to give us Zelda, because they probably want to milk it for the GCN a bit.
And as kokichi stated earlier, it's probably going to take a while to get some LoZ Rev-lovin' going on, so this is a good way to tide people over, methinks.
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toiletduckbaby 12.22.2005 at 11:15:56 PM
i "think" this is just bogus... i read it from gamestop.com that reggie films (not sure if i spelled his name right) confirmed that the new zelda is coming out for Gamecube and will be making it's debute in April. and do you really thing nintendo would delay the game to put revolution use on it and not even release the revolution for it? cuz all the people will have played the game by time revolution comes out... so there are only 3 possibilities
1) this news is bogus
2) new Zelda won't come out 'till AT LEAST summer
3) or Revolution will be here this Spring along side of ps3
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eightbitonline 12.22.2005 at 10:33:18 PM
Not to mention a Zelda game just isn't a Zelda game if it isn't delayed. OoT, now that was some classic delaying!
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bignfanboy 12.22.2005 at 10:32:09 PM
I would like to leave a comment, but I have to go clean up the mess I just made in my pants.
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mikey 12.22.2005 at 08:44:07 PM
I predicted this before anyone else. I also predicted the revolution's controller design down to the large, centered "A" Button. Mikey is never wrong. Such is the magic of Double-Think.
Did I mention I invented the airplane?
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c 12.22.2005 at 07:32:56 PM
In reality, I think Nintendo delayed Zelda because they wanted to release their big DS games for Christmas to spark DS sales. Releasing Zelda amidst all these great DS games might actually hurt sales altogether, since people would be choosing between which Nintendo games to spend their money on. There's my two cents. Now back to dreaming about using the Rev controller in the staple Zelda archery range. Hellzyeah.
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nickolai 12.22.2005 at 06:30:41 PM
eightbitonline,
Heh, yes I am. I own all the consoles (excluding 360) and both handhelds, so the delay of one title (no matter how excellent) doesn't bum me out too much. And if the delay makes it a better product in the end, I'm all for it.
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nickolai 12.22.2005 at 06:30:41 PM
eightbitonline,
Heh, yes I am. I own all the consoles (excluding 360) and both handhelds, so the delay of one title (no matter how excellent) doesn't bum me out too much. And if the delay makes it a better product in the end, I'm all for it.
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jayb222 12.22.2005 at 06:11:09 PM
I thought they said it would use the rev controller a long time ago. Maybe that's just what I thought. Well, I was right. That would be the smart thing to do anyway.
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joesteele 12.22.2005 at 05:27:33 PM
I think proppat's prediction in another thread was something like, "they'll release TW right before the revolution to make it appear like a launch game." I don't recall it having anything to do with making the revo controller being used in any unique way with TW.
That aspect caught me (and probably all of us) by surprise....so much surprise in fact, that we doubt the truthfullness of the news since to most of us, it does seem too good to be true.
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visual77 12.22.2005 at 05:12:35 PM
It could definetly be killer app material, but you seem to kinda be jumping it a bit and thinking you were right all along, when there's still too many unknowns to declare victory. You're one step closer, no doubt, but I wouldn't bust out the superbowl shuffle quite yet.
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proppat 12.22.2005 at 05:01:36 PM
If having a Zelda game playable at launch using an innovative systems new innovation isn't at least a somewhat killer app, I don't know what is. Even if the game looks like older technology, it would give people a taste of what to expect.
Sure, it's a rumor at this point...but a reasonable one that makes sense seeing that it keeps being pushed back to be "perfected." If they weren't planning something major for the game, I'm sure they'd have pushed it out for the holidays. Also kinda funny how the supposid launch date of the title is fairly close to E3...which is when we get the onslaught of Rev info.
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visual77 12.22.2005 at 04:52:03 PM
No ability to gloat, proppat, since this means nothing. This isn't even confirmed, it's just rumor. On top of that, even if it does support the revolution controller, the extent is an unknown and that can hardly warrant 'killer app' status. For all we know, the support is simply using the remote to navigate the title screen.
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proppat 12.22.2005 at 04:22:05 PM
I called it, I called it! I said they were gonna make this the killer launch app for the Rev, even though it would still be a GC game and probably come out before the Rev hits shelves. Booyah! Okay, enough gloating...
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sgt. baker 12.22.2005 at 03:44:21 PM
I am left-handed.
Lefties ftw!
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devilking 12.22.2005 at 03:34:08 PM
If this is the true reason behind the delay, then this is an absolutely TERRIBLE decision. The game will be coming out so far at the end of the Gamecube's lifespan that it will never reach the potential it would have had it made it out by Chistamas as originally planned. By mid next year, gamers will have moved on to xbox360 or PS3. Delays like this remind me of the recently defunct Working Designs. Hell to Nintendo if Revolution compatibility caused the put off.
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kokichi 12.22.2005 at 03:30:57 PM
Actually, I think I'll disagree with drumlord this one time :P I think that this would be a perfect opportunity for Nintendo to really put the controller to good use. The Legend of Zelda series is a very strong franchise for them, and it seems as though their games come out once in a blue moon. If TP comes out around the same time as the Revolution does, or even a few months earlier, how long do you think it'd take for us to get a LoZ game on the Revolution? A year? Maybe two? I think that with this game coming out right now, with the graphics looking superb and the gameplay assumedly going to be awesome, it'd be a good opportunity for Nintendo to take advantage of and, in a way, have the Revolution ride its coattails.
Anyways, how they'll implement it is anyone's guess. A lot of people think it'd be awesome for swinging Link's sword....sure....if you're left-handed -_- Otherwise your swings will be inverted...unless they suddenly make link ambidexterous instead of left-handed.
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fallout911 12.22.2005 at 03:30:23 PM
Good news!
The more stuff any game has the better!
I say thank you Nintendo!
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nekofrog 12.22.2005 at 03:29:43 PM
As a game.
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azu 12.22.2005 at 03:18:48 PM
nekofrog, are you talking about Twilight Princess as a game or this compatibility with Revolution controller? If the latter, you could always play the game with Gamecube's controller.
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wolvenone 12.22.2005 at 03:17:53 PM
Alas, I don't think the Revolution controller would even be applicible to any portion of the game except maybe the Fishing game.
TP will undoubtedly utilize most if not all buttons on the GameCube controller, thus, for the vast majority of gameplay, either the GameCube controller will be needed, or the Rev-Controller in the classic controller shell.
Now, in the classic controller shell, the only added feature is pretty much tilt controll, and well, I can see no benefit to tilt controll for a Zelda game that's utilizing the same controll scheme as WindWaker.
Now, of course, there is the Fishing game the developers were talking about.
For that, the Rev controller in and of itself is very applicible. They would need to program support for the Rev controller into the mini-game, but it may be doable.
However, for a mini-game, I question whether it'd be worth it.
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visual77 12.22.2005 at 03:17:19 PM
I agree with drumlord here(as usual...it seems). I doubt this is anything substantial, a minigame or something. Although I'd love to see the game with full rev support all the time, it just doesn't seem likely.
I'll hold my pants-wetting for screens of the true Zelda Revolution, and there will be much pants-wetting.
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azu 12.22.2005 at 03:14:21 PM
sgt. baker, they're already developing Zelda Revolution. Aonuma has said so in some interview. This won't be Zelda Revolution.5, just Twilight Princess for Gamecube, which you can choose to play with the Revolution controller (if this "fact" is right) if you want to.
TP won't be released in a while yet, so a couple of months here or there won't matter much. If TP will be released in April, they can still say "but you just had Twilight Princess" when asked about Zelda Revolution.
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nekofrog 12.22.2005 at 03:08:53 PM
I'm going to be pissed if this turns out half-assed like Wind Waker.
Don't get me wrong, Wind Waker was a great game, but it wasn't enough. Everyone is aware of the Triforce fetchquest as a last-minute throwin because they were lazy and wanted to get it out in time for Christmas (for which Miyamoto has apologized for, accepted).
Don't mess up again, Nintendo.
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sgt. baker 12.22.2005 at 03:00:39 PM
Boo. I don't like it.
To me, it seems like this means the Big N will putz around making a true Zelda Rev for a while. They will be able to say "but you have Zelda Rev .5!"
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c 12.22.2005 at 02:19:56 PM
OH MY GOD RAHVII
USING THE CONTROLLER AS A BOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
OH MY GOD!!!!!!!!!
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c 12.22.2005 at 02:18:31 PM
Either way, when I watch the trailer for this game from last year's E3, I still get blown away. This may be THE game of the console generation... Oh dear me, don't let me down Aonuma. I know how you read these comments and everything.
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dj tempora 12.22.2005 at 02:06:41 PM
Why can't I stop thinking of Resident Evil DS's Knife Mode? Insofar as, like Drumlord mentioned, the Rev controls would only be activated in certain contexts or situations. heh.
I have mixed feelings on this, but really, we're all just speculating at this point. So I'm just not going to worry about it and assume Nintendo knows what its doing.
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rahvii 12.22.2005 at 02:05:34 PM
Would be neat to have some minigames or use de bow with the controller, something like that, but obviuslly they are not going to revamp the game. I hope/think that the real cause was to make it bigger and better.
Anyway i can't wait to see new screens and play the damn game.
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mahew 12.22.2005 at 01:58:54 PM
Nintendo really compromised their holiday sales and the whole image of the Gamecube with this decision. If this is true, it would be a viable reason - the Revolution needs substantial games right at the beginning, and Zelda could really add to that, even when it is a Gamecube game. This way, Nintendo would get a game with the scope and quality of a last-generation (game gen, not console) game amongst the first-gen offerings of the Revolution. There's a problem though - if the game comes out half a year before the console, a lot people will have played it through the old way and won't be that interested to play again, even with a new control method. Likely there were also other issues that needed improving, I don't think they would have delayed a ready game this far just for Revolution controller support.
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pzykotikfreak 12.22.2005 at 01:56:12 PM
Doubtful, after all the reports that this isn't for the Rev (what was it, three times they had to quash those rumors?).
I'm actually hoping against this, because I'd much rather not try to mix styles here. Give me TP for the GC, and an entirely new Zelda for the Revolution.
Besides, I _like_ WW's fighting engine...
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gonmon 12.22.2005 at 01:32:38 PM
Eh, I find it doubtful. Once again it seems like someone is throwing out a random rumour hoping that everyone scoops it up to be true and goes nuts over it.
As cool as it would be, I don't think it's what everyone is thinking it is. I'm highly doubting that if it's playable with the Revolution controller, the hacking and slashing won't be the same way everyone is assuming it would be. They'd have to pretty much recreate the game to accomidate that style of play.
I'm still going to assume the real reason for the delay (which I didn't mind) is for what they said it was going to be: polishing.
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eightbitonline 12.22.2005 at 01:32:14 PM
Hmm, I'm kind of surprised at the reaction of people with this. I personally think it's pretty whack. A tacked on feature seems neither the best way to handle the Zelda game, nor show off what the rev is capable off. I would have rather got Zelda now, and had the rest of the time spent on something developed specifically for the revolution.
But honestly I think this article is a bit misleading. I think drumlord pretty much hit the nail on the head on what this will most likely turn out to be (if anything).
"It's not like there aren't a dearth of other quality games to play in the meantime"
I assume you're either a) being sarcastic or b) refering to a system other than the GameCube.
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nickolai 12.22.2005 at 01:11:39 PM
I've never minded the delay. They're polishing up the product, and if they're adding length such as more dungeons and side quests, we're all getting a better game in the end. It's not like there aren't a dearth of other quality games to play in the meantime.
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swerk 12.22.2005 at 12:51:33 PM
Craziness! Twilight Princess basically looks like a next-gen game anyway, and the possibility of playing the grandest traditional Zelda ever with the slick new controller is just mind-boggling.
Here's hoping it's true! I wonder if there would be any other "hybrid" GameCube/Revolution games?
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ninx 12.22.2005 at 12:50:51 PM
good points joesteele. Personally I think it's possible BUT that depends on how far Nintendo's development team was with Twilight Princeds when they delayed it ;)
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joesteele 12.22.2005 at 12:33:44 PM
"I really doubt that the entire game is programmed to use either controller. It's possible though."
Ahh, but didn't they do it with Metroid Prime 2 at the Tokyo Game Show? Also, didn't Nintendo state that programming for the Revolution would be easier, cutting development costs? If these aren't petty boasts, then it really might be feasible to delay the game by 6-8 months to get the revolution controller to work with the game.
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vinny 12.22.2005 at 12:25:48 PM
If this works, then we'll have a reason to buy the Revo.. uh, besides Super Smash Bros Melee, that is.
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drumlord 12.22.2005 at 12:25:32 PM
Personally, I think this could quite possibly be bogus. If anything, there may be some mini-game only available for Revolution and maybe an extra item shop (like the GBC games). I really doubt that the entire game is programmed to use either controller. It's possible though.
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dudeguy 12.22.2005 at 12:20:56 PM
Sounds good to me.
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jekku 12.22.2005 at 12:00:16 PM
Squee!! Does this mean there is a better chance of a Zelda bundle coming out for Revolution?!
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joesteele 12.22.2005 at 11:57:15 AM
"So, now that you know this, do you think the delay is worth it?"
hell yes.
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siraileron 12.22.2005 at 11:52:55 AM
That's one hell of a feature. They'd still better have lots of dungeons 'n s***e. My brain is exploding... *_*
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prolink 12.22.2005 at 11:52:09 AM
HOLY COW! I didn't expect this. All of those people wanting a Zelda game with the Rev controller acting as a sword may have actually got their wish! It's like a Christmas present!